Monday, November 28, 2005
A funny little story...
What we bring to the table "Young Architects in the Profession"
This continuing education program featured the three Architects who won the AIA Minnesota Young Architects award. The speakers raised some interesting issues related to how architects are valued in our society.
Paul Mellblom of MS&R had an interesting issue that he touched on involving the way that architects think. His design methodology is that “We are each morally responsible to make the world a better place for friends, family and especially those in need.” He points out that we (architects) are taught to be broad thinkers, creative problem solvers and resourceful in a manner that can be valued. We possess a different way of thinking and that is why people come to us with design problems. In terms of this blog, this issue is one of many that separates us from a real estate developer, we are interested in looking at a big picture and feel morally responsible to always be a good neighbor which goes beyond just making the most financially beneficial move.
I think that this issue starts to dig into some of the misconceptions that the public holds towards architects and leads to the way that we are valued. Some assumptions include the fact that architects are a luxury expense, or that we only really make pretty facades, and finally that architects make a lot of money. What people don't realize is that developers are taking control of our built environment and we must then live with the results. It seems logical that with an architects training who else would be suited to be in control of the built environment? But with such a tremendous responsibility that effects everybody it seems prudent to ask ourselves...in whose hands do we want this power? In a democracy we vote for the people who control our government and with development the average person does not have a say, the people with the money are making the choices for us. This idea scares me and I think that if the architects expertise was more valued and utilized then our built environment would be a much different place.
The Importance of Communication: "Writing for Design" @ AIA MN Convention
Mr. Martin gave some general rules for writing, including standards to stick with and things to avoid. Knowing your audience and writing in your own voice are of the utmost importance. The use of clichés and insider jargon is a major error. Being clear and concise and being able to demonstrate, not just tell, are tips that will go far in achieving one’s objectives.
This idea of clear communication and the ability of the architect to design written documents as well as graphic ones seems to tie in with our blog’s proposal of architects as developers. Developers are essentially communicators. Even more so than an architect managing a team of consultants, a developer must truly learn to effectively stay in touch with an enormous team of stakeholders. Therefore, if an architect is interested in assuming more control in the design process, that same architect must also accept the fact that this will entail coming in contact with more players on the field, more communication between these players, and consequently, more writing.
In general, we as architects are a graphic bunch. We like the visual. We prefer the visual. Many people do not. Though not directly related to the idea of architects as developers, this talk has some valuable lessons about learning to speak the language of the masses, and learning to speak it well. I think this especially becomes an issue when an architect attempts to break into real estate development. This brings about a whole new list of contacts, many of whom are even less familiar with visual communication than the people we usually come in contact with.
Sunday, November 27, 2005
Height, Density, Politics (AIA Convention)
All groups either spoke of or revealed that stereotypes of the community, architect and developer are a big part of the design process. The community is often afraid of change and against large development projects in their neighborhood but architects and developers are often unsympathetic to their needs and desires. The community is often a stepping stone in the path of construction.
All groups also favored the development process being an issue of policy and not politics. This means clearer regulations that make it easier for people to understand what can be developed in each location. This would also help in the design of our cities as a whole rather than focusing on a project by project basis. Clear regulations would begin to influence the design of our city in a concrete, focused direction. We need to be concerned with how development will affect our schools, transportation, urban noise and sprawl rather than being concerned with how tall a building is. Density became an important issue of this discussion and each group felt that density, and streetscape design our vital to the quality of our city.
Land is the Key
Shelter Architects (who visited CALA on Nov. 11th) had success in a similar fashion. There most profitable project was one which they bought and designed a project on land which was deemed "unbuildable." They were able to prove they could build on it and then were able to purchase the property.
Jonathan Segal - Presentation Summary
Jonathan's goal out of school was to understand the business side of architecture and try to take out the middle man (developer and contractor). He stresses a lifestyle that saves money and bringing these ideas into the design. He talked about living downtown and not having a car has saved him considerable money and time over the years that he can put back into the design. Simplicity in the design and taking sites no one wants has also become a key to his success. For example one site he built on contained a gas station that no one wanted to build on without tearing down. Jonathan bought the property and kept the shell of the building as well as the parking lot in design of an apartment complex. He has also taken on many triangular shaped lots which many developers will not touch.
Jonathan Segal stresses that good design is more valuable than mediocre design. He accomplishes this by doing minimal modern architecture, saving every nickel (he will even help with the construction), and designing smaller spaces. Many of his apartments, row houses, etc were two story spaces (the perception of space). He also had entrances off of the streets no public hallways, elevators, or parking garages as these became uncomfortable spaces. Good design also includes outdoor spaces which are included in each complex, the circulation, and each residence.
Segal makes money by eliminating the developer, contractor, and superintendent, and owning each design. He buys materials without out the contractor's mark-up and is willing to help with construction. He pays himself a superintendent fee and puts money back into the design and future designs to save on taxes. He the key is not spending your own money to get started. He lives in each of his project for two years for tax benefits and gets rent and loans to begin his projects.
In the end he speaks about the Golden Rule: "He who has the Gold makes the Rules." To become your own developer you need to design it, control it, do it cheaply, but good design is always more valuable. Remember that architects make people's lives.
Thursday, October 27, 2005
"The New Entrepreneurs"
Our beloved B-141
"Because the contract was drafted by AIA, it clearly protects the architect in various ways. Therefore, developers have a strong incentive to negotiate and change the standard AIA contract." (Miles, Berens, Weiss 417)
It's interesting to hear things from the other side. Based on class discussions, I thought that the B-141 was basically God's gift, and that everyone more or less accepted it as is. The book goes on to explain what portions of the contract need to be deleted, and what clauses need to be added. Even something as major as who own's the drawings is disputed. The book claims that developers should change the contract to give them ownership rights to the drawings, not the architect (419). This is huge, right? I mean, are we not setting ourselves up for a seriously dysfunctional relationship when architects believe from the outset that the drawings should be theirs, and developers are reading texts such as this which propose that they should be the rightful owners of the drawings???
"How to be Your Own Developer"
(Pages 116-119)
The intro states:
"So you're an architect who has grown frustrated at having brilliant plans turn into mediocre buildings. Maybe you've worked with developers who think contemporary design doesn't move enough product. Perhaps a few too many contractors have dumbed down your inspired palette of materials under the pretense of "value engineering." Or maybe you're just tired of always building buildings for somebody else. Have you ever considered becoming the developer of your own architectural projects?" www.metropolismag.com
Lesson 1: "It's never too late to start, or don't be afraid to empty your own dumpster" (i.e. Kevin Cavenaugh)
Lesson 2: "Modern design sells- just don't go crazy" (i.e. Oppenheim Architecture + Design)
Lesson 3: "Know thy materials" (i.e. Jonathan Segal)
Lesson4: "No hable Archispeak" (i.e. SHoP Architects)
Lesson 5: "Real estate for dummies" (i.e. Nilus de Matran/ Stan Teng)
Lesson 6: "You'll be a better architect"
Terms to Know...Pop Quiz Style
A. Rate at which one captures something.
B. Forecasted rate of absorption within a targeted market segment for a proposed project, based on an analysis of supply and demand.
C. How many bad guys the cops can catch in a day.
If you went with your gut and chose the answer that contains vocabulary above the 2nd grade level (B.) you are correct!
(source of correct answer: Miles, Berens, Weiss 548)
(source of incorrect answers: my pathetic mind)
Fun Fact #2
(drumroll, please)
THE UNITED STATES!!!
That's right, the federal government is livin' large. Good ol' Uncle Sam (and I don't mean that creepy guy at family functions who used to play 'got your nose' with you) owns at least 60% of five different states. Who among you can name these five states? Anybody? Bueller? Bueller?
Alright, they are, in no particular order (besides alphabetical):
- Alaska
- Idaho
- Nevada
- Oregon
- Utah
Dang! Those are some big states, too! Four red states, one blue... what does it mean?
(source of stats: Miles, Berens, Weiss 18)
Knowledge of Architects services and abilities
Developers point of View- architects make aesthetic decisions that are not always feasible based on cost and functionality.
Communities point of View- lack of general knowlege about an architects role in the community, putting us on a pedestal with doctors and lawyers. People with goofy glasses dressed in black
The Otherside...
Architecture is generally refered to as the only form of art where we have to wait for someone to come along and ask us to produce. It is a service oriented profession, we are entrusted to solve a problem or fulfill an aspiration and we are then compensated for our work.

The architects job is not to impose their personal agenda, but to listen effectively and offer professional advice and solutions that meet with a particular client's needs.
Developers generate an idea for consumers to purchase. In this model, there is no specified client...it is basically marketing design to the faceless masses. The combination of business and architecture turns design into a product and therefore, a profit driven profession.

- Isn't design better suited for a known client, rather than asking architects to play god and decide what is best for everyone?
- Should we (the public) be satisfied by a one-size-fits-all attitude towards our built environment?
- Is it better to force a cheap standardized solution rather than spend the time and money to create a customized solution?
- Is it appropriate for architects to turn design into a product that could be found on the shelf of your local big box mart?
- Should architects then wait for work to come in or go out and get it?
Developers and Their Partners
- private sector developer
- public sector developer
- architect
- engineer
- land planner
- landscape architect
- contractors
- environmental consultant
- transportation consultant
- appraiser
- attorneys and accountants
- real estate brokers/leasing agents
- financial players
- property manager
- market researcher
- marketing and public relations consultant
- regulators
- final users
(Miles, Berens, Weiss 35)
I have highlighted in red the people that architects are used to working with on a daily basis (final users is a maybe). Looks like we'll have to make some new friends if we want to try our hand at developing...
Terms to Know: Tax Increment Financing (TIF)
(Miles, Berens, Weiss 556)
Barbour/LaDouceur did not use city funds in their development of The Nicollet. TIF, in which existing tenants are taxed in speculation of increased land values, was not exercised.
Wednesday, October 26, 2005
Architect/Developer @ AIA MN Convention
3:30 - 5:00 pm
"Architecture and Control: The Architect as Masterbuilder in the Urban Environment"
Jonathan Segal, FAIA
http://www.aia-mn.org/pdf/2005_Convention_Booklet.pdf
(see page 5 of PDF document)
Terms to Know: "Option"
(Miles, Berens, Weiss 553)
Barbour/LaDouceur, while visiting our class on 10.07.05, informed us of their use of an option for The Nicollet. With a down payment of 1% of the land value, they were able to secure the site and begin the development process.
Fun Fact #1
(Miles, Berens, Weiss 17)
The Eight-Stage Model of Real Estate Development
(by Mike E. Miles, Gayle Berens and Marc A. Weiss, Third Edition. Washington D.C.: ULI-the Urban Land Institute, 2000.),
developers undergo an eight-step process in developing a piece of real estate (pages 5-7):
1. Inception of an Idea
2. Refinement of an Idea
3. Feasibility
4. Contract Negotiation
5. Formal Commitment
6. Construction
7. Completion and Formal Opening
8. Property, Asset, and Portfolio Management
Architects are typically only involved in a few of these steps, usually parts of 2, 3 and 6.
Friday, September 30, 2005
THE WORK PLAN
What is the Current Process in a development project?
We plan to gain an understanding of the process of a development project by considering aspects relating to...
Financial backing
Land acquisition
Bureaucratic regulations
City and state contacts
Program concerns
Week Two and Three...
Interview a Developer and an Architect that works with a Developer.
Gain the point of views of the people currently working in this field and the opinions of each side on our subject. Interview an Architect who has done their own developing.
Week Four...
Compile information.
ISSUES
1. Architect's role in a project...superficial???
2. Quality of design.
3. Considerations beyond profit.
4. Collaboration needed for desgining and business tasks.
5. Financial support.
6. Taking on new responsibilities, and relinquishing others.
7. Modifying architectural education.
Philisophical and Ethical Considerations...
1. Who has the best interest of the user/public in mind?
2. Should developments be mainly profit driven?
3. Church & State...Design & Money.
4. Position of environmental concerns.
Stakeholders...
1. Architects
2. Developers
3. Financial Institutions
4. Public
5. Environment
6. Contractors
7. Economy
Thursday, September 22, 2005
PurpleCheeze

